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References

1
Peter Daifuku, ``A Fully Functional Implementation of Layered Windows,'' The X Resource: Proceedings of the 7th Annual X Technical Conference, O'Reilly & Associates, Issue 5, Winter 1993.

2
Rob Gabbard, ``Addressing the Problems Facing the Integration of 3D Applications With Modern User Interfaces,'' SDRC Graphics and User Interface Group, unpublished, July 1992.

3
Steven Hiebert, John Lang, Keith Marchington, ``Sharding Overlay and Image Planes in the Starbase/X11 Merge System,'' Hewlett-Packard Journal, December 1989.

4
Phil Karlton and David Wiggins, ``Describing Overlay Visuals,'' X Consortium communication, 1991.

5
Mark J. Kilgard, ``Going Beyond the MIT Sample Server: The Silicon Graphics X11 Server,'' The X Journal, SIGS Publications, January 1993.

6
Todd Newman, ``How Not to Implement Overlays in X,'' The X Resource: Proceeding of the 6th Annual X Technical Conference, O'Reilly & Associates, Issue 1, Winter 1992.

7
OpenGL Architecture Review Board, OpenGL Reference Manual: The official reference document for OpenGL, Release 1, Addison Wesley, 1992.

8
``PEX Protocol Specification and Encoding Version 5.1P,'' The X Resource, O'Reilly & Associates, Special Issue A, May 1992.

9
Desi Rhoden and Chris Wilcox, ``Hardware Acceleration for Window Systems,'' Computer Graphics, Association for Computing Machinery, Volume 23, Number 3, July 1989.


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Next: About this document Up: Programming X Overlay Windows Previous: D xlayerinfo.c



Mark Kilgard
Sun Jan 7 19:28:30 PST 1996